| function createTopologyView() { |
| |
| window.addEventListener('resize', function () { |
| // this is too slow. instead detect first resize event and hide the paths that have explicit matrix applied |
| // either that or is it possible to position the paths so they get the automatic transform as well? |
| // updateTopology(); |
| }); |
| |
| var svg = d3.select('#svg-container').append('svg:svg'); |
| |
| svg.append("svg:defs").append("svg:marker") |
| .attr("id", "arrow") |
| .attr("viewBox", "0 -5 10 10") |
| .attr("refX", -1) |
| .attr("markerWidth", 5) |
| .attr("markerHeight", 5) |
| .attr("orient", "auto") |
| .append("svg:path") |
| .attr("d", "M0,-3L10,0L0,3"); |
| |
| return svg.append('svg:svg').attr('id', 'viewBox').attr('viewBox', '0 0 1000 1000').attr('preserveAspectRatio', 'none'). |
| attr('id', 'viewbox').append('svg:g').attr('transform', 'translate(500 500)'); |
| } |
| |
| var widths = { |
| edge: 6, |
| aggregation: 12, |
| core: 18 |
| } |
| |
| function createTopologyModel(model) { |
| var rings = [{ |
| radius: 3, |
| width: widths.edge, |
| switches: model.edgeSwitches, |
| className: 'edge', |
| angles: [] |
| }, { |
| radius: 2.25, |
| width: widths.aggregation, |
| switches: model.aggregationSwitches, |
| className: 'aggregation', |
| angles: [] |
| }, { |
| radius: 0.75, |
| width: widths.core, |
| switches: model.coreSwitches, |
| className: 'core', |
| angles: [] |
| }]; |
| |
| |
| var aggRanges = {}; |
| |
| // arrange edge switches at equal increments |
| var k = 360 / rings[0].switches.length; |
| rings[0].switches.forEach(function (s, i) { |
| var angle = k * i; |
| |
| rings[0].angles[i] = angle; |
| |
| // record the angle for the agg switch layout |
| var dpid = s.dpid.split(':'); |
| dpid[7] = '01'; // the last component of the agg switch is always '01' |
| var aggdpid = dpid.join(':'); |
| var aggRange = aggRanges[aggdpid]; |
| if (!aggRange) { |
| aggRange = aggRanges[aggdpid] = {}; |
| aggRange.min = aggRange.max = angle; |
| } else { |
| aggRange.max = angle; |
| } |
| }); |
| |
| // arrange aggregation switches to "fan out" to edge switches |
| k = 360 / rings[1].switches.length; |
| rings[1].switches.forEach(function (s, i) { |
| // rings[1].angles[i] = k * i; |
| var range = aggRanges[s.dpid]; |
| |
| rings[1].angles[i] = (range.min + range.max)/2; |
| }); |
| |
| // find the association between core switches and aggregation switches |
| var aggregationSwitchMap = {}; |
| model.aggregationSwitches.forEach(function (s, i) { |
| aggregationSwitchMap[s.dpid] = i; |
| }); |
| |
| // put core switches next to linked aggregation switches |
| k = 360 / rings[2].switches.length; |
| rings[2].switches.forEach(function (s, i) { |
| // rings[2].angles[i] = k * i; |
| var associatedAggregationSwitches = model.configuration.association[s.dpid]; |
| // TODO: go between if there are multiple |
| var index = aggregationSwitchMap[associatedAggregationSwitches[0]]; |
| |
| rings[2].angles[i] = rings[1].angles[index]; |
| }); |
| |
| // TODO: construct this form initially rather than converting. it works better because |
| // it allows binding by dpid |
| var testRings = []; |
| rings.forEach(function (ring) { |
| var testRing = []; |
| ring.switches.forEach(function (s, i) { |
| var testSwitch = { |
| dpid: s.dpid, |
| state: s.state, |
| radius: ring.radius, |
| width: ring.width, |
| className: ring.className, |
| angle: ring.angles[i], |
| controller: s.controller |
| }; |
| testRing.push(testSwitch); |
| }); |
| |
| |
| testRings.push(testRing); |
| }); |
| |
| |
| // return rings; |
| return testRings; |
| } |