| // Copyright 2015, Big Switch Networks, Inc. |
| // |
| // LoxiGen is licensed under the Eclipse Public License, |
| // version 1.0 (EPL), with the following special exception: |
| // |
| // LOXI Exception |
| // |
| // As a special exception to the terms of the EPL, you may |
| // distribute libraries generated by LoxiGen (LoxiGen Libraries) |
| // under the terms of your choice, provided that copyright and |
| // licensing notices generated by LoxiGen are not altered or removed |
| // from the LoxiGen Libraries and the notice provided below is (i) |
| // included in the LoxiGen Libraries, if distributed in source code |
| // form and (ii) included in any documentation for the LoxiGen |
| // Libraries, if distributed in binary form. |
| // |
| // Notice: "Copyright 2013, Big Switch Networks, Inc. |
| // This library was generated by the LoxiGen Compiler." |
| // |
| // You may not use this file except in compliance with the EPL or |
| // LOXI Exception. You may obtain a copy of the EPL at: |
| // |
| // http://www.eclipse.org/legal/epl-v10.html |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an "AS |
| // IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either |
| // express or implied. See the EPL for the specific language |
| // governing permissions and limitations under the EPL. |
| |
| // IVS supports running sandboxed Lua code as the forwarding pipeline. |
| // This extension allows the controller to upload the Lua code, send |
| // commands to it, and receive async notifications. |
| // |
| // Most of the data passed between the controller and the Lua code is |
| // opaque to the rest of the switch. It's assumed that the controller |
| // is tightly coupled to the Lua code it uploaded, so there's no need |
| // to version the protocol between them. |
| |
| #version 4 |
| #version 5 |
| #version 6 |
| |
| // Upload chunks of Lua code to the switch |
| // |
| // If the MORE flag is not set, the old VM will be cleaned up and |
| // a new VM will be initialized with the uploaded code. Each chunk |
| // of code is executed in the VM in the order it was received. |
| // |
| // If the FORCE flag is not set, the switch will check to see if the |
| // old and new code is identical. If they are identical the message |
| // will be ignored. |
| // |
| // As part of the VM cleanup, all gentables registered by Lua code |
| // will be unregistered. |
| // |
| // Consecutive messages with the same filename are concatenated, |
| // to support chunks larger than 64K. |
| |
| enum ofp_bsn_lua_upload_flags(wire_type=uint16_t, bitmask=True) { |
| OFP_BSN_LUA_UPLOAD_MORE = 0x1, |
| OFP_BSN_LUA_UPLOAD_FORCE = 0x2, |
| }; |
| |
| struct of_bsn_lua_upload : of_bsn_header { |
| uint8_t version; |
| uint8_t type == 4; |
| uint16_t length; |
| uint32_t xid; |
| uint32_t experimenter == 0x5c16c7; |
| uint32_t subtype == 64; |
| enum ofp_bsn_lua_upload_flags flags; |
| of_str64_t filename; |
| of_octets_t data; |
| }; |
| |
| // Send a command to Lua |
| |
| struct of_bsn_lua_command_request : of_bsn_header { |
| uint8_t version; |
| uint8_t type == 4; |
| uint16_t length; |
| uint32_t xid; |
| uint32_t experimenter == 0x5c16c7; |
| uint32_t subtype == 65; |
| of_octets_t data; |
| }; |
| |
| struct of_bsn_lua_command_reply : of_bsn_header { |
| uint8_t version; |
| uint8_t type == 4; |
| uint16_t length; |
| uint32_t xid; |
| uint32_t experimenter == 0x5c16c7; |
| uint32_t subtype == 66; |
| of_octets_t data; |
| }; |
| |
| // Async message from Lua to the controller |
| |
| struct of_bsn_lua_notification : of_bsn_header { |
| uint8_t version; |
| uint8_t type == 4; |
| uint16_t length; |
| uint32_t xid; |
| uint32_t experimenter == 0x5c16c7; |
| uint32_t subtype == 67; |
| of_octets_t data; |
| }; |