Indentation cleanups - WHITESPACE ONLY

Change-Id: I58d5d4da6f703d07a2c31ecb109497b46be0d5d8
diff --git a/src/main/java/net/onrc/onos/ofcontroller/flowprogrammer/IFlowPusherService.java b/src/main/java/net/onrc/onos/ofcontroller/flowprogrammer/IFlowPusherService.java
index 29a579e..6658495 100644
--- a/src/main/java/net/onrc/onos/ofcontroller/flowprogrammer/IFlowPusherService.java
+++ b/src/main/java/net/onrc/onos/ofcontroller/flowprogrammer/IFlowPusherService.java
@@ -17,162 +17,171 @@
  * read a message from queue and send it to switch in order.
  * To guarantee message has been installed, FlowPusherService can add barrier
  * message to queue and can notify when barrier message is sent to switch.
- * @author Naoki Shiota
  *
+ * @author Naoki Shiota
  */
 public interface IFlowPusherService extends IFloodlightService {
-	public static enum MsgPriority {
-		HIGH,		// High priority: e.g. flow synchronization
-		NORMAL,		// Normal priority
+    public static enum MsgPriority {
+        HIGH,        // High priority: e.g. flow synchronization
+        NORMAL,        // Normal priority
 //		LOW,		// Low priority, not needed for now
-	}
-	
+    }
+
     public static enum QueueState {
-		READY,		// Queues with all priority are at work
-		SUSPENDED,	// Only prior queue is at work
-		UNKNOWN
-	}
+        READY,        // Queues with all priority are at work
+        SUSPENDED,    // Only prior queue is at work
+        UNKNOWN
+    }
 
-	/**
-	 * Create a queue correspondent to the switch.
-	 * @param sw Switch to which new queue is attached.
-	 * @return true if new queue is successfully created.
-	 */
-	boolean createQueue(IOFSwitch sw);
+    /**
+     * Create a queue correspondent to the switch.
+     *
+     * @param sw Switch to which new queue is attached.
+     * @return true if new queue is successfully created.
+     */
+    boolean createQueue(IOFSwitch sw);
 
-	/**
-	 * Delete a queue correspondent to the switch.
-	 * Messages remains in queue will be all sent before queue is deleted.
-	 * @param sw Switch of which queue is deleted.
-	 * @return true if queue is successfully deleted.
-	 */
-	boolean deleteQueue(IOFSwitch sw);
-	
-	/**
-	 * Delete a queue correspondent to the switch.
-	 * By setting force flag on, queue will be deleted immediately.
-	 * @param sw Switch of which queue is deleted.
-	 * @param forceStop If this flag is set to true, queue will be deleted
-	 *        immediately regardless of any messages in the queue.
-	 *        If false, all messages will be sent to switch and queue will
-	 *        be deleted after that.
-	 * @return true if queue is successfully deleted or flagged to be deleted.
-	 */
-	boolean deleteQueue(IOFSwitch sw, boolean forceStop);
-	
-	/**
-	 * Add a message to the queue of the switch with normal priority.
-	 *
-	 * Note: Notification is NOT delivered for the pushed message.
-	 *
-	 * @param sw Switch to which message is pushed.
-	 * @param msg Message object to be added.
-	 * @return true if message is successfully added to a queue.
-	 */
-	boolean add(IOFSwitch sw, OFMessage msg);
+    /**
+     * Delete a queue correspondent to the switch.
+     * Messages remains in queue will be all sent before queue is deleted.
+     *
+     * @param sw Switch of which queue is deleted.
+     * @return true if queue is successfully deleted.
+     */
+    boolean deleteQueue(IOFSwitch sw);
 
-	/**
-	 * Add a message to the queue of the switch with specific priority.
-	 *
-	 * @param sw Switch to which message is pushed.
-	 * @param msg Message object to be added.
-	 * @param priority Sending priority of the message.
-	 * @return true if message is successfully added to a queue.
-	 */
-	boolean add(IOFSwitch sw, OFMessage msg, MsgPriority priority);
-	
-	/**
-	 * Push a collection of Flow Entries to the corresponding switches
-	 * with normal priority.
-	 *
-	 * Note: Notification is delivered for the Flow Entries that
-	 * are pushed successfully.
-	 *
-	 * @param entries the collection of <IOFSwitch, FlowEntry> pairs
-	 * to push.
-	 */
-	void pushFlowEntries(Collection<Pair<IOFSwitch, FlowEntry>> entries);
+    /**
+     * Delete a queue correspondent to the switch.
+     * By setting force flag on, queue will be deleted immediately.
+     *
+     * @param sw        Switch of which queue is deleted.
+     * @param forceStop If this flag is set to true, queue will be deleted
+     *                  immediately regardless of any messages in the queue.
+     *                  If false, all messages will be sent to switch and queue will
+     *                  be deleted after that.
+     * @return true if queue is successfully deleted or flagged to be deleted.
+     */
+    boolean deleteQueue(IOFSwitch sw, boolean forceStop);
 
-	/**
-	 * Push a collection of Flow Entries to the corresponding switches
-	 * with specific priority.
-	 *
-	 * Note: Notification is delivered for the Flow Entries that
-	 * are pushed successfully.
-	 *
-	 * @param entries the collection of <IOFSwitch, FlowEntry> pairs
-	 * to push.
-	 * @param priority Sending priority of flow entries.
-	 */
-	void pushFlowEntries(Collection<Pair<IOFSwitch, FlowEntry>> entries,
-			MsgPriority priority);
-	
-	/**
-	 * Create a message from FlowEntry and add it to the queue of the
-	 * switch with normal priority.
-	 *
-	 * Note: Notification is delivered for the Flow Entries that
-	 * are pushed successfully.
-	 *
-	 * @param sw Switch to which message is pushed.
-	 * @param flowEntry FlowEntry object used for creating message.
-	 * @return true if message is successfully added to a queue.
-	 */
-	void pushFlowEntry(IOFSwitch sw, FlowEntry flowEntry);
+    /**
+     * Add a message to the queue of the switch with normal priority.
+     * <p/>
+     * Note: Notification is NOT delivered for the pushed message.
+     *
+     * @param sw  Switch to which message is pushed.
+     * @param msg Message object to be added.
+     * @return true if message is successfully added to a queue.
+     */
+    boolean add(IOFSwitch sw, OFMessage msg);
 
-	/**
-	 * Create a message from FlowEntry and add it to the queue of the
-	 * switch with specific priority.
-	 *
-	 * Note: Notification is delivered for the Flow Entries that
-	 * are pushed successfully.
-	 *
-	 * @param sw Switch to which message is pushed.
-	 * @param flowEntry FlowEntry object used for creating message.
-	 * @return true if message is successfully added to a queue.
-	 */
-	void pushFlowEntry(IOFSwitch sw, FlowEntry flowEntry,
-			MsgPriority priority);
-	
-	/**
-	 * Set sending rate to a switch.
-	 * @param sw Switch.
-	 * @param rate Rate in bytes/ms.
-	 */
-	public void setRate(IOFSwitch sw, long rate);
-	
-	/**
-	 * Add BARRIER message to queue and wait for reply.
-	 * @param sw Switch to which barrier message is pushed.
-	 * @return BARRIER_REPLY message sent from switch.
-	 */
-	OFBarrierReply barrier(IOFSwitch sw);
-	
-	/**
-	 * Add BARRIER message to queue asynchronously.
-	 * @param sw Switch to which barrier message is pushed.
-	 * @return Future object of BARRIER_REPLY message which will be sent from switch.
-	 */
-	OFMessageFuture<OFBarrierReply> barrierAsync(IOFSwitch sw);
-	
-	/**
-	 * Suspend pushing message to a switch.
-	 * @param sw Switch to be suspended pushing message.
-	 * @return true if success
-	 */
-	boolean suspend(IOFSwitch sw);
-	
-	/**
-	 * Resume pushing message to a switch.
-	 * @param sw Switch to be resumed pushing message.
-	 * @return true if success
-	 */
-	boolean resume(IOFSwitch sw);
-	
-	/**
-	 * Get state of queue attached to a switch.
-	 * @param sw Switch to be checked.
-	 * @return State of queue.
-	 */
-	QueueState getState(IOFSwitch sw);
+    /**
+     * Add a message to the queue of the switch with specific priority.
+     *
+     * @param sw       Switch to which message is pushed.
+     * @param msg      Message object to be added.
+     * @param priority Sending priority of the message.
+     * @return true if message is successfully added to a queue.
+     */
+    boolean add(IOFSwitch sw, OFMessage msg, MsgPriority priority);
+
+    /**
+     * Push a collection of Flow Entries to the corresponding switches
+     * with normal priority.
+     * <p/>
+     * Note: Notification is delivered for the Flow Entries that
+     * are pushed successfully.
+     *
+     * @param entries the collection of <IOFSwitch, FlowEntry> pairs
+     *                to push.
+     */
+    void pushFlowEntries(Collection<Pair<IOFSwitch, FlowEntry>> entries);
+
+    /**
+     * Push a collection of Flow Entries to the corresponding switches
+     * with specific priority.
+     * <p/>
+     * Note: Notification is delivered for the Flow Entries that
+     * are pushed successfully.
+     *
+     * @param entries  the collection of <IOFSwitch, FlowEntry> pairs
+     *                 to push.
+     * @param priority Sending priority of flow entries.
+     */
+    void pushFlowEntries(Collection<Pair<IOFSwitch, FlowEntry>> entries,
+                         MsgPriority priority);
+
+    /**
+     * Create a message from FlowEntry and add it to the queue of the
+     * switch with normal priority.
+     * <p/>
+     * Note: Notification is delivered for the Flow Entries that
+     * are pushed successfully.
+     *
+     * @param sw        Switch to which message is pushed.
+     * @param flowEntry FlowEntry object used for creating message.
+     * @return true if message is successfully added to a queue.
+     */
+    void pushFlowEntry(IOFSwitch sw, FlowEntry flowEntry);
+
+    /**
+     * Create a message from FlowEntry and add it to the queue of the
+     * switch with specific priority.
+     * <p/>
+     * Note: Notification is delivered for the Flow Entries that
+     * are pushed successfully.
+     *
+     * @param sw        Switch to which message is pushed.
+     * @param flowEntry FlowEntry object used for creating message.
+     * @return true if message is successfully added to a queue.
+     */
+    void pushFlowEntry(IOFSwitch sw, FlowEntry flowEntry,
+                       MsgPriority priority);
+
+    /**
+     * Set sending rate to a switch.
+     *
+     * @param sw   Switch.
+     * @param rate Rate in bytes/ms.
+     */
+    public void setRate(IOFSwitch sw, long rate);
+
+    /**
+     * Add BARRIER message to queue and wait for reply.
+     *
+     * @param sw Switch to which barrier message is pushed.
+     * @return BARRIER_REPLY message sent from switch.
+     */
+    OFBarrierReply barrier(IOFSwitch sw);
+
+    /**
+     * Add BARRIER message to queue asynchronously.
+     *
+     * @param sw Switch to which barrier message is pushed.
+     * @return Future object of BARRIER_REPLY message which will be sent from switch.
+     */
+    OFMessageFuture<OFBarrierReply> barrierAsync(IOFSwitch sw);
+
+    /**
+     * Suspend pushing message to a switch.
+     *
+     * @param sw Switch to be suspended pushing message.
+     * @return true if success
+     */
+    boolean suspend(IOFSwitch sw);
+
+    /**
+     * Resume pushing message to a switch.
+     *
+     * @param sw Switch to be resumed pushing message.
+     * @return true if success
+     */
+    boolean resume(IOFSwitch sw);
+
+    /**
+     * Get state of queue attached to a switch.
+     *
+     * @param sw Switch to be checked.
+     * @return State of queue.
+     */
+    QueueState getState(IOFSwitch sw);
 }