blob: ed72706494f391762a452a64f59971fd09207791 [file] [log] [blame]
/**
* Copyright 2011, Big Switch Networks, Inc.
* Originally created by David Erickson, Stanford University
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may
* not use this file except in compliance with the License. You may obtain
* a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
**/
package net.floodlightcontroller.routing;
import java.util.List;
import net.floodlightcontroller.core.FloodlightContext;
import net.floodlightcontroller.core.FloodlightContextStore;
import net.floodlightcontroller.devicemanager.IDevice;
import net.floodlightcontroller.devicemanager.SwitchPort;
public interface IRoutingDecision {
public enum RoutingAction {
/*
* NONE: NO-OP, continue with the packet processing chain
* DROP: Drop this packet and this flow
* FORWARD: Forward this packet, and this flow, to the first (and only device) in getDestinationDevices(),
* if the destination is not known at this time, initiate a discovery action for it (e.g. ARP)
* FORWARD_OR_FLOOD: Forward this packet, and this flow, to the first (and only device) in getDestinationDevices(),
* if the destination is not known at this time, flood this packet on the source switch
* BROADCAST: Broadcast this packet on all links
* MULTICAST: Multicast this packet to all the interfaces and devices attached
*/
NONE, DROP, FORWARD, FORWARD_OR_FLOOD, BROADCAST, MULTICAST
}
public static final FloodlightContextStore<IRoutingDecision> rtStore =
new FloodlightContextStore<IRoutingDecision>();
public static final String CONTEXT_DECISION =
"net.floodlightcontroller.routing.decision";
public void addToContext(FloodlightContext cntx);
public RoutingAction getRoutingAction();
public void setRoutingAction(RoutingAction action);
public SwitchPort getSourcePort();
public IDevice getSourceDevice();
public List<IDevice> getDestinationDevices();
public void addDestinationDevice(IDevice d);
public List<SwitchPort> getMulticastInterfaces();
public void setMulticastInterfaces(List<SwitchPort> lspt);
public Integer getWildcards();
public void setWildcards(Integer wildcards);
}