Allow sharing the same gRPC channel between clients

This change introduces a refactoring of the gRPC protocol subsystem that
allows the creation of a gRPC chanel independently of the client, while
allowing multiple clients to share the same channel (e.g. as in Stratum
where we use 3 clients).

Moreover, we refactor the P4RuntimeClient API to support multiple
P4Runtime-internal device ID using the same client. While before the
client was associated to one of such ID.

Finally, we provide an abstract implementation for gRPC-based driver
behaviors, reducing code duplication in P4Runtime, gNMI and gNOI drivers.

Change-Id: I1a46352bbbef1e0d24042f169ae8ba580202944f
diff --git a/drivers/stratum/src/main/java/org/onosproject/drivers/stratum/StratumHandshaker.java b/drivers/stratum/src/main/java/org/onosproject/drivers/stratum/StratumHandshaker.java
index d512d3b..ac9a534 100644
--- a/drivers/stratum/src/main/java/org/onosproject/drivers/stratum/StratumHandshaker.java
+++ b/drivers/stratum/src/main/java/org/onosproject/drivers/stratum/StratumHandshaker.java
@@ -38,6 +38,23 @@
     }
 
     @Override
+    public boolean connect() {
+        return p4runtime.connect() && gnmi.connect() && gnoi.connect();
+    }
+
+    @Override
+    public boolean hasConnection() {
+        return p4runtime.hasConnection() && gnmi.hasConnection() && gnoi.hasConnection();
+    }
+
+    @Override
+    public void disconnect() {
+        p4runtime.disconnect();
+        gnmi.disconnect();
+        gnoi.disconnect();
+    }
+
+    @Override
     public boolean isReachable() {
         // Reachability is mainly used for mastership contests and it's a
         // prerequisite for availability. We can probably live without gNMI and
@@ -86,23 +103,4 @@
     public void removeDeviceAgentListener(ProviderId providerId) {
         p4runtime.removeDeviceAgentListener(providerId);
     }
-
-    @Override
-    public CompletableFuture<Boolean> connect() {
-        // We should execute connections in parallel.
-        return p4runtime.connect().thenCombine(gnmi.connect(), Boolean::logicalAnd)
-                .thenCombine(gnoi.connect(), Boolean::logicalAnd);
-    }
-
-    @Override
-    public boolean isConnected() {
-        return p4runtime.isConnected() && gnmi.isConnected() && gnoi.isConnected();
-    }
-
-    @Override
-    public void disconnect() {
-        p4runtime.disconnect();
-        gnmi.disconnect();
-        gnoi.disconnect();
-    }
 }