Topo2: sprites now use logical colors.
Change-Id: I7033a8ab2bd4a2080ab8095f0d2cc42501abaf88
diff --git a/web/gui/src/main/webapp/app/fw/svg/spriteData.js b/web/gui/src/main/webapp/app/fw/svg/spriteData.js
index 756d4b1..b806ae9 100644
--- a/web/gui/src/main/webapp/app/fw/svg/spriteData.js
+++ b/web/gui/src/main/webapp/app/fw/svg/spriteData.js
@@ -55,12 +55,12 @@
// ----------------------------------------------------------$$$
// This following code is for initial development of Topo2 sprite layer
ssApi.createSprite('rack', 40, 50)
- .addRect(0, 0, 40, 50)
+ .addRect(0, 0, 40, 50, {fill: 'gold1'})
.addPath([
'M5,20h30v5h-30z',
'M5,30h30v5h-30z',
'M5,40h30v5h-30z'
- ])
+ ], {stroke: 'gray1'})
.register();
ssApi.createLayout('segmentRouting', 130, 75)